Easy Creation of Game-Like Virtual Learning Environments
نویسندگان
چکیده
Motivating students is a major issue for current Intelligent Tutoring Systems. Videogames are known to have a very addictive effect on their users. We have the intuition that such a phenomenon is partially due to the autonomy support videogames provide to their user. In fact, modern theories of motivation such as the Self Determination Theory (SDT) have shown the positive motivational impact of autonomy-support. In SDT, the need for autonomy refers to the need for someone to see his behaviors as self-endorsed, to be in total control of his activities. Following this, we are currently developing a multi-agents system called MOCAS (MOtivational and Culturally Aware System) in order, among other things, to investigate and clearly determine the impact of autonomy support on learners’ motivation in hybrid applications of ITS and videogames. The creation of such a kind of ITS is in general very time consuming and necessitates highly technical knowledge (3D programming, networking...). If the development of virtual learning environments was made easier, a new population of non technical authors would have access to such a tool. For example teachers could create virtual learning environments for supporting their student’s home works. This paper introduces MOCAS and presents our ongoing efforts to facilitate the creation of virtual learning environments through it. To this end we are also developing a set of authoring tools integrated in a more complex system called IBIS (Intuitive Builder for Intelligent Systems). IBIS is aimed at providing easy-to-use authoring tools for MOCAS (even for non-computer specialists)
منابع مشابه
Collaborative education in a virtual learning environment
For the last few decades, there was tremendous interest in harnessing 3D virtual environments for education and training. Multi-user game-like environments make use of non-player characters and quest activities in tutoring and training. This approach incorporates successful active learning and incremental progress. This article presents issues encountered while adapting the multi-user online ga...
متن کاملThe conformity barriers of virtual technologies in higher education according to the masters' personal epistemology: a case study
The present study covered the conformity barriers of virtual technologies in higher education. It was a qualitative research and population composed of the masters in Kordistan university. The instrument was a semi-structured questionnaire and analyzed based on ground theory through NVIVO software. The most significant conditional causes for interaction were masters' imposed and authoritarian ...
متن کاملGame-like language learning in 3-D virtual environments
This paper presents our recent experiences with the design of game-like applications in 3-D virtual environments as well as its impact on student motivation and learning. Therefore our paper starts with a brief analysis of the motivational aspects of videogames and virtual worlds (VWs). We then go on to explore the possible benefits of both in the area of foreign language learning. For our rese...
متن کاملIdentification Psychological Disorders Based on Data in Virtual Environments Using Machine Learning
Introduction: Psychological disorders is one of the most problematic and important issue in today's society. Early prognosis of these disorders matters because receiving professional help at the appropriate time could improve the quality of life of these patients. Recently, researches use social media as a form of new tools in identifying psychological disorder. It seems that through the use of...
متن کاملWeb-based Virtual Environments for Teaching
The application of virtual worlds through Internet for teaching allows that the student can submerge himself in friendly environments that make learning more pleasant. This article presents three educational applications developed in these worlds. The first, for vocabulary learning, shows a set of virtual worlds designed in VRML where the student interacts with different objects. When an object...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2006